Mathland. The rescue of the icosahedral talisman. MATH ESCAPE ROOM

You wake up in a dark room. Your mate, Zero, helps you remember how you ended up there. You have come to fulfil an important mission: to rescue the powerful icosahedral talisman that has fallen into the hands of evil Irrational Wizard. In your attempt you were captured and now, in addition to recovering the talisman, you must escape from the Wizard’s tower where you remain prisoners. You will have to display your skills of search, inquiry and mathematical thinking because Irrational Warlock will not make it easy for you. You have to do it to preserve logic in the universe. All Mathland is with you.



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